Train Simulations publishes new Southern Pacific Shasta route.
Portugal '79 has been published. This provides 1775km of broad gauge track, with full detail on 91km between Entroncamento and Alfarelos.
New commercial route HSB Simulator published. This contains 87 miles of the Harz narrow-gauge railway, the longest narrow-gauge route network in Europe.
Open Rails 1.5.1 released to fix 3 bugs in v1.5.
Open Rails 1.5 released.
Three new UK routes are now available for immediate download here.
Version 1.4 is now available for immediate download here.
Wagons can now be braked individually as on the oldest railways. This can be experienced in 2 scenarios - Stephenson's Rocket at Rainhill Trials and Langley Vale Timber Tramway.
After more than a year of work the free, restored and improved Siskiyou Route is once more available.
ENG files published with accurate physics for 176 USA diesel locos.
Open Rails 1.3.1 released Download it here.
Geoff Rowlands found a way to model 3D controls so they can be grabbed by the handle as in this video.
Open Rails 1.2 released.
Open Rails 1.1 released.
The Elvas Tower forum plays a major role in developing Open Rails but has been closed to non-members following a dispute. We can now report that some of the Open Rails sub-forums are open again.
Peter Newell has just released (June 2105) the Great Zig Zag Railway, a steam route for Open Rails v1.0 (this 120MB download requires no other files).
Open Rails 1.0 released! Download it here.
Open Rails first demonstration route Demo Model 1 has been published.
Dekosoft Trains has added locos exclusively for Open Rails to its range. These are GP30 diesels taking advantage of our 3D cab feature.
The legacy graphics-heavy web site has been replaced by one based on Bootstrap which is both easier to maintain and suitable for phones and tablets as well as PCs.
You can still see an archive of the old site.
An installer is now available, so Open Rails and its pre-requisites such as XNA can be delivered in a single download.
Open Rails currently uses DirectX 9 and, although this is not the latest version of DirectX, hidden away inside is a method for reducing the number of "draw calls" which the CPU makes to the GPU. Fewer calls mean higher frame rates, smoother motion and the capacity to handle more detail.
The technique is called "hardware instancing" and allows identical objects (e.g. trees in a forest) to be combined into a single draw call. The work is transferred to the GPU which copies them as many times as necessary and usually has spare capacity.
You can expect some increases in frame rate, especially on routes with many identical objects. To turn this on, tick the checkbox for
Options > Experimental > Use model instancing.
Open Rails becomes available in additional languages, initially eight including Chinese.
A schedule of trains (or timetable) is nearly impossible to arrange in Microsoft Train Simulator as AI trains don't adhere to booked station stops. In Open Rails, the situation is better but an activity with a player train and AI traffic is still very different from a timetable.
Work has now begun on a timetable element which is an alternative to the usual activity. The timetable will contain all the details needed for each scheduled train - path, consist, booked stops etc.. Conventional activities will continue as before.
Also there is no longer any distinction between player train or AI train - any train in the timetable can be selected as the player train, the others are operated by a remote player or by the simulator.
Fog is developed from just softening the horizon into a realistic effect which users can fully control.
T1.5.1-1546-g597dfc744
Merge pull request #1001 from twpol/feature/telemetry-menu2ef2b6e7
docs: Add telemetry options section to manual6d143441
fix: Update all tab indexesc7008c0c
fix: Reposition telemetry options button37d60a8c
style: Visual Studio 2022 designer save49a987df
feat: Implement system telemetry submissionfe16c61e
feat: Implement dialog button for notifications1ff6eca5
feat: Implement date settings for notification checks77599ee8
fix: Log notification processing when testinga486a4ea
feat: Add telemetry invitation system60d998ba
feat: Implement numeric comparisons for notification checks822fab7a
feat: Allow notifications to query sub-settings (e.g. telemetry)849f102b
fix: Do not crash if there are no notificationsf9e463b6
refactor: Split out property settings functionality for sharingT1.5.1-1532-g0b281d7c2
Merge pull request #1046 from cjakeman/docs-add-signallingcfc10f4b
Docs: add Signalling documentT1.5.1-1530-gb0980455a
Merge pull request #1048 from Looky1173/master7bc4d5f4
Rectified translation of "steam booster"a5175044
Update fr.poeb29566d
Update Source/Locales/Orts.Simulation/fr.po405952a7
Update French locales4ba2774d
Updated French translations (OR ORTS.Settings)e34e0889
Updated French translations (OR ORTS.Common)fb3b12e0
Updated French translations (OR RunActivity)T1.5.1-1522-gf7cd29ed0
Merge pull request #1038 from rwf-rr/gitignore-for-visual-studiocaec94a4
Git ignore Properties/launchSettings.json in all directories.T1.5.1-1520-gedb6a9cff
Merge pull request #1040 from rwf-rr/odometer-change-up-down8fa0852b
Refactor, to make logic simpler.19852eb3
Fix handling of Odometer up/down toggle.